#01 – The Greater Maze

Where? Talk to the pigs in front of the courthouse.
Needed to go on? YES.
Hint 1
A higher number means that its value is greater than the previous number.
Hint 2
Start horizontally rather than vertically.
Hint 3
Change direction when you cross the numbers 32, 79, 98, 138 and 149.
#02 – Four Queens

Where? After talking to the pigs, talk to the wolves. Then talk to every sheep, starting with the one of the first screen of the fountain until you reach their leader, the white one in front of the courthouse.
Needed to go on? YES.
Hint 1
There are two solutions.
Hint 2
The corners are not used.
Hint 3
The center is not used either.
#03 – Safe Travel

Where? BEFORE TALKING TO WOLF’S MOTHER IN JAIL (after you talk to her this puzzle is no longer available), but after beating puzzle #02, talk to the wolves and tell them “the sheep aren’t coming.” Then go to the first black sheep and talk to him.
Needed to go on? NO.
Hint 1
The blue wolves are connected by a path along the perimeter.
Hint 2
The green wolves are also connected by a path along the perimeter.
Hint 3
The black sheep are connected by two lines only.
#04 – Tetraminous

Where? In Wolf’s mother cell screen, find a group of three bricks on the wall and click them.
Needed to go on? NO.
Hint 1
When two identical numbers are juxtaposed, there lies the limit of a form.
Hint 2
There are not many options here. Try different shapes and you will find the solution.
Hint 3
Think of a “T” shape in the upper section.
#05 – Painless

Where? Still in the same room as Wolf’s mother, just check the torture machine.
Needed to go on? NO.
Hint 1
What a chaos! But who designed this machine?
Hint 2
Begin with the end: you’ll arrive at the solution.
Hint 3
Just follow the lines!
#06 – Hanoi Stack

Where? Go back to the first screen of the prison, talk to the swat guy and tell him the message. Then check the patch of water on the ground just in front of the closed cage.
Needed to go on? YES.
Hint 1
It takes 15 steps to reach the solution.
Hint 2
You must form a small pyramid to access the base piece.
Hint 3
When the bottom piece is removed, repeat the previous movements in reverse.
#07 – One, Two, Three

Where? Check the control panel beside the cage after you finish puzzle #06.
Needed to go on? YES.
Hint 1
That’s interesting… the progression is not linear.
Hint 2
The answer has eight digits.
Hint 3
Try to say out loud … a 1?
#08 – Genie Sets

Where? Check the empty open cage on the third prison screen (the one Sarah’s at).
Needed to go on? NO.
Hint 1
One set has three hats, that’s too unbalanced!
Hint 2
You must choose a total of four sets.
Hint 3
You must choose both lots of the second line.
#09 – Magic Wand Squares

Where? Check the remote control on the table after talking to Sarah.
Needed to go on? YES.
Hint 1
The exterior perimeter is not modified.
Hint 2
The middle square is not modified.
Hint 3
The squares don’t necessarily need to have the same size.
#10 – Toggle Puzzle X

Where? Check the metal detector in Charming’s HQ (make sure you click on the gray part of it, not the red light). Talk to Hook, then go to the left screen of the HQ (the one with the dragon) and check the open locker.
Needed to go on? YES.
Hint 1
The problem can be solved in eight steps.
Hint 2
Start by the corners.
Hint 3
Finish in the middle.
#11 – Knight Stroll

Where? Check the horse on the first screen of the Charming’s HQ.
Needed to go on? NO.
Hint 1
You must start in a corner.
Hint 2
Cross the board to the opposite corner in two moves.
Hint 3
Return to the center and try to double all the positions you already have. Now you have already solved half the problem; remember that the unused square is a corner.
#12 – Direct Mate 101

Where? Talk to Sarah on Charming’s HQ and ask her if she has a minute.
Needed to go on? NO.
Hint 1
Do not hurry. To set a trap, you’ll need to place your strong pieces in a good position.
Hint 2
The strongest piece here is the queen!
Hint 3
You must block the rear exit.